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Beacon count pulse, slow
Variant: Slow beat
The same sweeping beacon and counted row, stretched to a longer master loop so one revolution reads as a slower unit of time. Use it when the underlying task takes minutes rather than seconds and a fast orbit would overstate the pace. Only the cycle length and the flare's proportion of it changed — the arc geometry, the linear sweep, and the ease-out flare are identical to the single-beat sibling.
loaderprogressambientpulsestatus
The source
A complete HTML document. Paste it into an empty .html file and it plays — no stylesheet, script, font, or image to fetch.
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Beacon count pulse — slow beat</title>
<style>
:root {
/* Neutrals — fixed, never remixed. */
--ivory: #faf9f5;
--paper: #ffffff;
--oat: #e3dacc;
--slate: #141413;
/* Knobs — the remix API. A knob exists iff declared here and used below. */
--hue: 38.8;
--lift: 0;
--chroma: 1;
--round: 1;
--speed: 1;
/* Accents — derived from the knobs with the family's offsets baked in,
so one hue roll moves them together. Defaults reproduce the original hex
(#d97757 / #b85c3e / #788c5d / #b04a3f). */
--clay: oklch(calc(0.6724 + var(--lift)) calc(0.1308 * var(--chroma)) var(--hue));
--clay-d: oklch(calc(0.5797 + var(--lift)) calc(0.127 * var(--chroma)) var(--hue));
--olive: oklch(calc(0.6118 + var(--lift)) calc(0.0713 * var(--chroma)) calc(var(--hue) + 88.3));
--rust: oklch(calc(0.5408 + var(--lift)) calc(0.1357 * var(--chroma)) calc(var(--hue) - 10.3));
/* Clock — every duration in the document runs off --t. */
--cycle: 6.4s; /* one revolution doubled: a slower unit of time */
--t: calc(var(--cycle) / var(--speed));
--ease-out: cubic-bezier(0.23, 1, 0.32, 1);
}
* { box-sizing: border-box; }
html, body { margin: 0; }
body {
min-height: 100vh;
display: grid;
place-items: center;
background: var(--ivory);
font-family: system-ui, -apple-system, 'Segoe UI', Roboto, sans-serif;
color: var(--slate);
}
.card {
width: min(420px, 92vw);
padding: clamp(16px, 5vw, 28px);
background: var(--paper);
border: 1px solid var(--oat);
border-radius: calc(14px * var(--round));
display: grid;
justify-items: center;
gap: clamp(14px, 4vw, 20px);
}
.beacon {
position: relative;
width: clamp(104px, 30vw, 128px);
aspect-ratio: 1;
}
.beacon svg { display: block; width: 100%; height: 100%; overflow: visible; }
.track { fill: none; stroke: var(--oat); stroke-width: 3; }
.sweep {
fill: none;
stroke: var(--clay);
stroke-width: 3;
stroke-linecap: round;
stroke-dasharray: 62 214.5;
transform-origin: 50% 50%;
animation: orbit var(--t) linear infinite;
}
.core {
fill: var(--clay-d);
transform-origin: 50% 50%;
animation: core-breathe var(--t) var(--ease-out) infinite;
}
.halo {
fill: none;
stroke: var(--rust);
stroke-width: 1.5;
transform-origin: 50% 50%;
animation: halo-breathe var(--t) var(--ease-out) infinite;
}
@keyframes orbit {
from { transform: rotate(-90deg); }
to { transform: rotate(270deg); }
}
/* Percentages are halved against the single-beat sibling so the flare keeps
its absolute length while the revolution takes twice as long. */
@keyframes core-breathe {
0%, 100% { transform: scale(0.94); opacity: 0.72; }
7% { transform: scale(1); opacity: 1; }
30% { transform: scale(0.94); opacity: 0.72; }
}
@keyframes halo-breathe {
0%, 100% { transform: scale(0.97); opacity: 0.28; }
8% { transform: scale(1.06); opacity: 0.6; }
31% { transform: scale(0.97); opacity: 0.28; }
}
.tally {
display: flex;
gap: clamp(10px, 3.4vw, 16px);
align-items: center;
}
.tally i {
display: block;
width: clamp(9px, 2.8vw, 11px);
aspect-ratio: 1;
border-radius: 50%;
background: var(--oat);
animation: flare var(--t) var(--ease-out) infinite;
animation-delay: var(--_d);
}
.tally i:nth-child(1) { --_d: calc(0s / var(--speed)); }
.tally i:nth-child(2) { --_d: calc(0s / var(--speed)); }
.tally i:nth-child(3) { --_d: calc(0s / var(--speed)); }
.tally i:nth-child(4) { --_d: calc(0s / var(--speed)); }
@keyframes flare {
0% { background: var(--oat); transform: scale(0.94); }
4.5% { background: var(--clay); transform: scale(1); }
17% { background: var(--oat); transform: scale(0.94); }
100% { background: var(--oat); transform: scale(0.94); }
}
.caption {
font-size: clamp(11px, 3vw, 12.5px);
letter-spacing: 0.08em;
color: color-mix(in oklab, var(--slate) 55%, var(--ivory));
}
@media (max-width: 380px) {
.card { padding: 14px; gap: 12px; }
}
@media (prefers-reduced-motion: reduce) {
.sweep { animation: sweep-fade calc(var(--t) * 1.6) var(--ease-out) infinite; }
.core { animation: core-dim calc(var(--t) * 1.6) var(--ease-out) infinite; }
.halo { animation: core-dim calc(var(--t) * 1.6) var(--ease-out) infinite; }
.tally i { animation: tint calc(var(--t) * 1.6) var(--ease-out) infinite; animation-delay: var(--_d); }
@keyframes sweep-fade { 0%, 100% { opacity: 0.35; } 45% { opacity: 0.85; } }
@keyframes core-dim { 0%, 100% { opacity: 0.5; } 45% { opacity: 1; } }
@keyframes tint { 0%, 100% { background: var(--oat); } 45% { background: var(--clay); } }
}
</style>
</head>
<body>
<div class="card">
<div class="beacon">
<svg viewBox="0 0 100 100" aria-hidden="true">
<circle class="track" cx="50" cy="50" r="44" />
<circle class="sweep" cx="50" cy="50" r="44" />
<circle class="halo" cx="50" cy="50" r="20" />
<circle class="core" cx="50" cy="50" r="8" />
</svg>
</div>
<div class="tally" aria-hidden="true">
<i></i><i></i><i></i><i></i>
</div>
<div class="caption">Working</div>
</div>
</body>
</html>
The variant family
Same idea, one axis moved. Compare them side by side before you commit.