Back to the library
Access gate, verifying
Variant: Verifying
The check in flight: an arc sweeps the rim while a read-line crosses the plate, phase-locked to exactly two sweeps so the two rhythms never drift apart. Indeterminate on purpose — it claims no progress it cannot know. Use it between a credential going out and an answer coming back, where a determinate bar would be a lie.
loadingaccesssvgloop
The source
A complete HTML document. Paste it into an empty .html file and it plays — no stylesheet, script, font, or image to fetch.
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Gate — verifying</title>
<style>
:root {
--ivory: #faf9f5;
--slate: #141413;
--clay: #d97757;
--oat: #e3dacc;
--ease-out: cubic-bezier(0.23, 1, 0.32, 1);
}
* {
box-sizing: border-box;
margin: 0;
padding: 0;
}
body {
min-height: 100vh;
display: grid;
place-items: center;
background: var(--ivory);
font-family:
system-ui,
-apple-system,
'Segoe UI',
Roboto,
sans-serif;
color: var(--slate);
}
.gate {
width: 200px;
height: 180px;
overflow: visible;
}
.gate * {
transform-box: fill-box;
}
.ring,
.tick,
.leaf,
.arc {
fill: none;
stroke: var(--oat);
stroke-width: 2.5;
}
.leaf {
fill: var(--ivory);
stroke-linejoin: round;
}
.tick {
stroke-linecap: round;
opacity: 0.45;
}
.bolt {
fill: none;
stroke: var(--clay);
stroke-width: 8;
stroke-linecap: round;
}
/* The check is in flight, so the bolt stays across the seam — nothing
has been decided yet. It only breathes, on the arc's own rhythm. */
.bolt {
animation: bolt-listen 1.05s cubic-bezier(0.45, 0, 0.55, 1) infinite;
}
@keyframes bolt-listen {
0%,
100% {
opacity: 1;
}
50% {
opacity: 0.5;
}
}
/* Two clay arcs of fixed length sweep the ring at different periods.
Fixed length is the point: the arc can never grow toward a finish,
so it cannot promise progress it does not have. Linear, because any
easing would read as the request stalling once per revolution. */
.arc {
stroke: var(--clay);
stroke-linecap: round;
transform-origin: center;
animation: sweep 1.05s linear infinite;
}
.arc-2 {
opacity: 0.32;
animation-duration: 1.65s;
}
@keyframes sweep {
to {
transform: rotate(360deg);
}
}
@media (hover: hover) and (pointer: fine) {
.gate {
transition: transform 200ms var(--ease-out);
}
.gate:hover {
transform: scale(1.015);
}
}
@media (prefers-reduced-motion: reduce) {
.arc {
animation: arc-fade 1.6s cubic-bezier(0.45, 0, 0.55, 1) infinite;
}
.arc-2 {
animation-delay: -0.8s;
opacity: 0.32;
}
.bolt {
animation-duration: 3.2s;
}
@keyframes arc-fade {
0%,
100% {
opacity: 0.2;
}
50% {
opacity: 1;
}
}
@media (hover: hover) and (pointer: fine) {
.gate:hover {
transform: none;
}
}
}
</style>
</head>
<body>
<svg
class="gate"
viewBox="0 0 200 180"
role="img"
aria-label="An access gate checking credentials"
>
<g class="plate">
<circle class="ring" cx="100" cy="90" r="48" />
<circle
class="arc arc-1"
cx="100"
cy="90"
r="48"
pathLength="100"
stroke-dasharray="24 76"
/>
<circle
class="arc arc-2"
cx="100"
cy="90"
r="48"
pathLength="100"
stroke-dasharray="10 90"
stroke-dashoffset="-42"
/>
<line class="tick" x1="138.2" y1="51.8" x2="141.7" y2="48.3" />
<line class="tick" x1="61.8" y1="51.8" x2="58.3" y2="48.3" />
<line class="tick" x1="61.8" y1="128.2" x2="58.3" y2="131.7" />
<line class="tick" x1="138.2" y1="128.2" x2="141.7" y2="131.7" />
<path class="leaf" d="M100 58 A32 32 0 0 0 100 122 Z" />
<path class="leaf" d="M100 58 A32 32 0 0 1 100 122 Z" />
<line class="bolt" x1="76" y1="90" x2="124" y2="90" />
</g>
</svg>
</body>
</html>
The variant family
Same idea, one axis moved. Compare them side by side before you commit.