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Verdict thumb, linear

Variant: Linear

The same Hold/Sell thumb at constant velocity. This sibling is the plain baseline: next to the eased versions, it shows how much character the other curves add. The constant speed makes the thumb start and stop abruptly, so on a tap-driven control it reads as mechanical. Use it only when the thumb follows something that is itself linear, such as a drag position or a scrubbed timeline.

segmented-controltogglestate-changelinear

The source

A complete HTML document. Paste it into an empty .html file and it plays — no stylesheet, script, font, or image to fetch.

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Verdict thumb — linear</title>
<style>
:root {
  /* Neutrals — fixed, never remixed. */
  --ivory: #faf9f5;
  --paper: #ffffff;
  --oat: #e3dacc;
  --slate: #141413;

  /* Knobs — the remix API. A knob exists iff declared here and used below. */
  --hue: 38.8;
  --lift: 0;
  --chroma: 1;
  --round: 1; /* include ONLY if at least one border-radius is wrapped below */
  --speed: 1;

  /* Accents — derived from the knobs with the family's offsets baked in,
     so one hue roll moves them together. Defaults reproduce the original hex
     (#d97757 / #b85c3e / #788c5d / #b04a3f). */
  --clay: oklch(calc(0.6724 + var(--lift)) calc(0.1308 * var(--chroma)) var(--hue));
  --clay-d: oklch(calc(0.5797 + var(--lift)) calc(0.127 * var(--chroma)) var(--hue));
  --olive: oklch(calc(0.6118 + var(--lift)) calc(0.0713 * var(--chroma)) calc(var(--hue) + 88.3));
  --rust: oklch(calc(0.5408 + var(--lift)) calc(0.1357 * var(--chroma)) calc(var(--hue) - 10.3));

  /* Clock — every duration in the document runs off --t. */
  --cycle: 3.2s; /* the authored master loop */
  --t: calc(var(--cycle) / var(--speed));

  --_pad: 7px;
}

* { box-sizing: border-box; margin: 0; }

body {
  min-height: 100vh;
  display: grid;
  place-items: center;
  background: var(--ivory);
  color: var(--slate);
  font-family: system-ui, -apple-system, 'Segoe UI', Roboto, sans-serif;
}

.card {
  width: min(340px, 92vw);
  background: var(--paper);
  border: 1px solid var(--oat);
  border-radius: calc(16px * var(--round));
  padding: clamp(16px, 5vw, 22px);
  display: grid;
  gap: clamp(10px, 3vw, 14px);
}

.meta {
  display: flex;
  justify-content: space-between;
  align-items: baseline;
  gap: 12px;
  font-size: clamp(12px, 3.4vw, 13px);
}
.meta b { font-size: clamp(14px, 4vw, 16px); font-weight: 600; letter-spacing: 0.02em; }
.meta span { opacity: 0.6; white-space: nowrap; }

.seg {
  position: relative;
  height: 46px;
  border-radius: 999px;
  background: var(--ivory);
  border: 1px solid var(--oat);
}

/* Padding equals the worst-case overshoot of the springy sibling, so all four share geometry. */
.rail { position: absolute; inset: var(--_pad); }

.labels {
  position: absolute;
  inset: 0;
  display: flex;
  font-size: clamp(13px, 3.8vw, 15px);
  font-weight: 600;
}
.labels span { flex: 1; display: grid; place-items: center; }
.base { opacity: 0.55; }

.thumb {
  position: absolute;
  top: 0;
  left: 0;
  width: 50%;
  height: 100%;
  border-radius: 999px;
  background: var(--clay);
  box-shadow: 0 2px 6px color-mix(in oklch, var(--clay-d) 35%, transparent);
  overflow: hidden;
  will-change: transform;
  animation: slide var(--t) linear infinite;
}

/* The inked copy spans the whole rail and counter-translates on the same curve,
   so white text is revealed only where the thumb sits — no colour animation needed. */
.thumb .labels {
  inset: 0 auto 0 0;
  width: 200%;
  color: var(--paper);
  animation: counter var(--t) linear infinite;
}

.thumb.alt { display: none; }

/* 280ms out to Sell, 220ms back to Hold; Hold also keeps the longer dwell. */
@keyframes slide {
  0%, 40% { transform: translateX(0); }
  48.75%, 70% { transform: translateX(100%); }
  76.875%, 100% { transform: translateX(0); }
}
@keyframes counter {
  0%, 40% { transform: translateX(0); }
  48.75%, 70% { transform: translateX(-50%); }
  76.875%, 100% { transform: translateX(0); }
}
@keyframes rm-hold {
  0%, 40% { opacity: 1; }
  48.75%, 70% { opacity: 0; }
  76.875%, 100% { opacity: 1; }
}
@keyframes rm-sell {
  0%, 40% { opacity: 0; }
  48.75%, 70% { opacity: 1; }
  76.875%, 100% { opacity: 0; }
}

@media (max-width: 380px) {
  .card { padding: 16px; }
  .seg { height: 44px; }
}

@media (prefers-reduced-motion: reduce) {
  .thumb, .thumb .labels { animation: none; }
  .thumb.main { animation: rm-hold calc(var(--t) * 2) linear infinite; }
  .thumb.alt {
    display: block;
    transform: translateX(100%);
    animation: rm-sell calc(var(--t) * 2) linear infinite;
  }
  .thumb.alt .labels { transform: translateX(-50%); }
}
</style>
</head>
<body>
  <div class="card">
    <div class="meta"><b>NVDA</b><span>120 sh · −3.1% today</span></div>
    <div class="seg" role="radiogroup" aria-label="Next action">
      <div class="rail">
        <div class="labels base"><span>Hold</span><span>Sell</span></div>
        <div class="thumb main" aria-hidden="true"><div class="labels"><span>Hold</span><span>Sell</span></div></div>
        <div class="thumb alt" aria-hidden="true"><div class="labels"><span>Hold</span><span>Sell</span></div></div>
      </div>
    </div>
  </div>
</body>
</html>

The variant family

Same idea, one axis moved. Compare them side by side before you commit.