Back to the library
Overtone listening indicator, bold
Variant: Bold
The heavy end of the overtone listening indicator: 3.5px strings, full amplitude, and nearly opaque overtones that fill the wave area. Use it when listening is the whole screen, like a voice-first modal or a kiosk prompt, where the user needs to see from arm's length that the mic is open. Timing is identical to the lighter weights. Stroke weight, travel and opacity all go up together, so the chord gets louder without getting busier.
voicelisteningstatusfull-screensvg
The source
A complete HTML document. Paste it into an empty .html file and it plays — no stylesheet, script, font, or image to fetch.
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Overtone listening indicator — Bold</title>
<style>
:root {
/* Neutrals — fixed, never remixed. */
--ivory: #faf9f5;
--paper: #ffffff;
--oat: #e3dacc;
--slate: #141413;
/* Knobs — the remix API. A knob exists iff declared here and used below. */
--hue: 38.8;
--lift: 0;
--chroma: 1;
--round: 1; /* include ONLY if at least one border-radius is wrapped below */
--speed: 1;
/* Accents — derived from the knobs with the family's offsets baked in,
so one hue roll moves them together. Defaults reproduce the original hex
(#d97757 / #b85c3e / #788c5d / #b04a3f). */
--clay: oklch(calc(0.6724 + var(--lift)) calc(0.1308 * var(--chroma)) var(--hue));
--clay-d: oklch(calc(0.5797 + var(--lift)) calc(0.127 * var(--chroma)) var(--hue));
--olive: oklch(calc(0.6118 + var(--lift)) calc(0.0713 * var(--chroma)) calc(var(--hue) + 88.3));
--rust: oklch(calc(0.5408 + var(--lift)) calc(0.1357 * var(--chroma)) calc(var(--hue) - 10.3));
/* Clock — every duration in the document runs off --t. */
--cycle: 2.4s; /* the authored master loop */
--t: calc(var(--cycle) / var(--speed));
--ease-in-out: cubic-bezier(0.77, 0, 0.175, 1); /* include only if used */
--_stroke: 3.5px;
--_amp: 1;
--_o1: 1;
--_o2: 0.9;
--_o3: 0.8;
--_drone: 1;
}
* { box-sizing: border-box; }
body {
margin: 0;
min-height: 100vh;
display: grid;
place-items: center;
background: var(--ivory);
color: var(--slate);
font-family: system-ui, -apple-system, 'Segoe UI', Roboto, sans-serif;
}
.card {
width: min(340px, 88vw);
padding: clamp(16px, 5vw, 24px);
background: var(--paper);
border: 1px solid var(--oat);
border-radius: calc(18px * var(--round));
display: grid;
gap: clamp(10px, 3vw, 14px);
justify-items: center;
text-align: center;
}
.wave-svg {
display: block;
width: 100%;
height: auto;
overflow: visible;
}
.amp {
transform-box: view-box;
transform-origin: 120px 40px;
transform: scaleY(var(--_amp));
}
.drone {
stroke: var(--oat);
stroke-width: var(--_stroke);
stroke-linecap: round;
opacity: var(--_drone);
vector-effect: non-scaling-stroke;
}
/* Non-scaling stroke keeps the line full weight as the wave flattens through its node. */
.h path {
fill: none;
stroke-width: var(--_stroke);
stroke-linecap: round;
vector-effect: non-scaling-stroke;
transform-box: view-box;
transform-origin: 120px 40px;
animation: harmonic var(--t) linear infinite;
}
.h1 { opacity: var(--_o1); }
.h2 { opacity: var(--_o2); }
.h3 { opacity: var(--_o3); }
.h1 path { stroke: var(--clay); }
/* True overtones: 2x and 3x the fundamental, so all three re-align every cycle. */
.h2 path { stroke: var(--rust); animation-duration: calc(var(--t) / 2); }
.h3 path { stroke: var(--olive); animation-duration: calc(var(--t) / 3); }
/* Cosine sampled every 30deg; linear between samples is visually a sine. */
@keyframes harmonic {
0%, 100% { transform: scaleY(1); }
8.333% { transform: scaleY(0.866); }
16.667% { transform: scaleY(0.5); }
25% { transform: scaleY(0.02); }
33.333% { transform: scaleY(-0.5); }
41.667% { transform: scaleY(-0.866); }
50% { transform: scaleY(-1); }
58.333% { transform: scaleY(-0.866); }
66.667% { transform: scaleY(-0.5); }
75% { transform: scaleY(-0.02); }
83.333% { transform: scaleY(0.5); }
91.667% { transform: scaleY(0.866); }
}
@keyframes breathe {
0%, 100% { opacity: 0.45; }
50% { opacity: 1; }
}
.label { display: grid; gap: 2px; }
.title { margin: 0; font-size: clamp(14px, 4vw, 16px); font-weight: 600; letter-spacing: 0.01em; }
.meta { margin: 0; font-size: clamp(12px, 3.4vw, 13px); opacity: 0.62; }
@media (max-width: 380px) {
.card { padding: 14px 16px; gap: 10px; }
}
@media (prefers-reduced-motion: reduce) {
.h path {
transform: none;
animation: breathe calc(var(--t) * 2) var(--ease-in-out) infinite;
}
.h2 path { animation-delay: calc(-1.6s / var(--speed)); }
.h3 path { animation-delay: calc(-3.2s / var(--speed)); }
}
</style>
</head>
<body>
<div class="card" role="status" aria-live="polite">
<svg class="wave-svg" viewBox="-8 0 256 80" aria-hidden="true">
<g class="amp">
<line class="drone" x1="0" y1="40" x2="240" y2="40"/>
<g class="h h3"><path d="M0 40 Q40 20 80 40 T160 40 T240 40"/></g>
<g class="h h2"><path d="M0 40 Q60 10 120 40 T240 40"/></g>
<g class="h h1"><path d="M0 40 Q120 -20 240 40"/></g>
</g>
</svg>
<div class="label">
<p class="title">Listening</p>
<p class="meta">Say a command</p>
</div>
</div>
</body>
</html>
The variant family
Same idea, one axis moved. Compare them side by side before you commit.